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⚠️ Spine-Unity
• Spine is required to use this package
2D Characters - Pet Pack 2 designed for casual idle and mobile games.
This pack includes 15 unique pet characters, each with its own personality and concept.
To enhance combat visuals, 15 character-specific projectiles are also included.
All characters are created with Spine animation and come with multiple animation states, making the pack suitable for a wide range of idle RPG and casual battle games.
◼ Features
• 15 unique pet characters
• 15 character-matched projectiles
• Spine animations included
∘ Idle
∘ Walk
∘ Attack
∘ Joy (happy / celebration state)
• Segmented character structure
∘ Easy to customize and animate
• Suitable for casual, idle, and mobile RPG games
◼ Pet List
• Acorn
• Cannon
• Chicken
• Crab
• Crow
• Dandelion
• Dove
• Ghost
• Gull
• Ovis (Sheep)
• Pink
• Plum
• Sunflower
• Tiny Pencil
• Yolk
◼ Files Included
• Editable Spine source files
• Individual sprite frames (PNG)
∘ Usable without Spine
∘ 💡 Each character includes individual PNG frames. Frames must be manually placed and animated in your game engine.
• Projectile PNG files
∘ One per character
• Character thumbnail & Frame backgrounds (PNGs)
∘ 1× and 2× resolution included
■ Dependency
• Spine runtime is required to use this package.
• Download and install Spine runtime v4.1 in your Unity project. The download link is also included in the documentation within the package.
■ Original Spine File Included
The package includes ready-to-use part sets and original Spine source files. Spine Editor users can modify their own parts using the originals included in the asset. Please note that editing the original files requires a Spine Pro license (the originals use meshes).
⚠️ Spine License Notice
This asset package contains animations created with Spine, which run via the Spine-Unity runtime.
• According to the official Spine Editor License (2.4 Requirements), a Spine Editor license is required when you integrate the Spine runtime into your project to build and distribute a game or software.
• When a license is required:
Building / distributing a game that includes the runtime → Required
Editing the .spine source files / creating new content → Required (Professional)
Building / distributing a game that includes the runtime → Required
Editing the .spine source files / creating new content → Required (Professional)
• When a license is NOT required: Evaluating or testing the runtime Distributing a product as-is, without modification
■ References
• License Agreement: Spine Editor License
• Pricing / Purchase: Spine Purchase
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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